Dynamic Size Adjustment
Dynamic Size Adjustment
(OP)
I can make parts that alter their features when I change a dimension, but that only works to a point.
I have been told it is possible to model a part/assembly so that just altering one dimension or size will dynamically scale the object so everything else changes size - in proportion. 'Scale' is not powerful enough to do this, and I've been told equations and Excel spreadsheets need to be used...
Is there an existing tutorial on this anywhere? Or can someone go through the basic process?
Thanks!
I have been told it is possible to model a part/assembly so that just altering one dimension or size will dynamically scale the object so everything else changes size - in proportion. 'Scale' is not powerful enough to do this, and I've been told equations and Excel spreadsheets need to be used...
Is there an existing tutorial on this anywhere? Or can someone go through the basic process?
Thanks!






RE: Dynamic Size Adjustment
Will every dimension change?
Are the dimension "scale" factors consistent?
RE: Dynamic Size Adjustment
SW07 SP2.0
Flores
RE: Dynamic Size Adjustment
I was thinking more along the lines of if one object increases/decreases in size by 100, another object has to increase/decrease in size by a percentage of 100. So if something is altered, the other objects increase or decrease by a certain, predefined amount. They need restrictions not only on how big/small they are allowed to get, but how far they can move along a certain path etc.
If you were to make it so that if you changed a single dimension, everything else changed, then every single sketch would have to have the right relations be dimensioned so that they grew or shrunk in the correct way.
I guess you just simply need to know the part inside-out and need to spend a lot of time tinkering and thinking about how to do it.