Reorient view normal (perpendicular) to selected plane/face/etc
Reorient view normal (perpendicular) to selected plane/face/etc
(OP)
OK, I might be exceeding my daily quota of questions, but here goes:
Is there a way to reorient the view normal or perpendicular to a selected object on the screen, without changing the zoom level?
ie: while in some random 3D viewing angle, select a plane or face or 2D sketch object, and re-orient the view so that it is exactly perpendicular to that object, while not changing zoom level.
The view presets are nice, but they always reset the zoom level to fit-all-in, which is sometimes annoying (ie: when working on a sketch inside of a larger part or assembly)
Thanks!
Is there a way to reorient the view normal or perpendicular to a selected object on the screen, without changing the zoom level?
ie: while in some random 3D viewing angle, select a plane or face or 2D sketch object, and re-orient the view so that it is exactly perpendicular to that object, while not changing zoom level.
The view presets are nice, but they always reset the zoom level to fit-all-in, which is sometimes annoying (ie: when working on a sketch inside of a larger part or assembly)
Thanks!





RE: Reorient view normal (perpendicular) to selected plane/face/etc
Home and End snap to the 2 differnet ISO views.
Or you could do VIEW -> ORIENT
Justin Ackley
Design Engineer
jackley@gmail.com
RE: Reorient view normal (perpendicular) to selected plane/face/etc
1. While in Sketcher, you can go to:
View > Orient View to Sketch
to reorient normal to the active sketch.
2. To reorient the view normal to an object on the screen while not in Sketcher, go to:
View > Orient
and select the plane/face/2D sketch element
to reorient the view normal to that object.
Perhaps a hotkey could make 2. faster
Thanks.
RE: Reorient view normal (perpendicular) to selected plane/face/etc
F8 is crazy useful!
I did not know that until now - thank you.
RE: Reorient view normal (perpendicular) to selected plane/face/etc
RE: Reorient view normal (perpendicular) to selected plane/face/etc
RE: Reorient view normal (perpendicular) to selected plane/face/etc
RE: Reorient view normal (perpendicular) to selected plane/face/etc
Just select a face of the model that you wish to be seen parallel to the screen (note that this will even work in the context of an assembly) and then simply press F8.
John R. Baker, P.E.
Product "Evangelist"
NX Product Line
UGS Corp
Cypress, CA
http://www.ugs.com
RE: Reorient view normal (perpendicular) to selected plane/face/etc
John R. Baker, P.E.
Product "Evangelist"
NX Product Line
UGS Corp
Cypress, CA
http://www.ugs.com
RE: Reorient view normal (perpendicular) to selected plane/face/etc