Frozen assembly components 2007
Frozen assembly components 2007
(OP)
I have an assembly I've been working on for animating over the last four days. I've been steadily adding components, limiting their motion with mates, but allowing specific sorts of motion (for the animation).
I added a component to the assembly, added a coincident mate between faces, and suddenly it won't move at all--after a single coincident mate.
Not only that, but all the degrees of freedom given to the other parts and sub-assemblies in my assembly are also frozen. Not by mates, but not able to be explained, either. Looks like my assembly just turned into garbage.
Any ideas whether there's a toggle of some sort I may have hit that locks free motion? One sub-assembly can still move in one axis. Other than that, all else is clamped down. When I insert any part at random and give it a single mate (coincident, parallel, whatever), the part freezes completely.
Bug? I'd like to kill it. ..
I added a component to the assembly, added a coincident mate between faces, and suddenly it won't move at all--after a single coincident mate.
Not only that, but all the degrees of freedom given to the other parts and sub-assemblies in my assembly are also frozen. Not by mates, but not able to be explained, either. Looks like my assembly just turned into garbage.
Any ideas whether there's a toggle of some sort I may have hit that locks free motion? One sub-assembly can still move in one axis. Other than that, all else is clamped down. When I insert any part at random and give it a single mate (coincident, parallel, whatever), the part freezes completely.
Bug? I'd like to kill it. ..
Jeff Mowry
www.industrialdesignhaus.com
Reason trumps all. And awe trumps reason.






RE: Frozen assembly components 2007
RE: Frozen assembly components 2007
RE: Frozen assembly components 2007
RE: Frozen assembly components 2007
No, I'm not using flexible assemblies--complications within Animator doing that most of the time. So each moving component is its own part or assembly.
Previously movable parts froze--all except one. I got the file off to my VAR, and they think it's a bug, too. It's definitely not the usual sort of problem.
There aren't many top-level mates in the assembly, since I'm building this only for animation. I think I have something like 20 parts/sub-assemblies. The trouble seemed to start when I CTRL-dragged another sub-assembly from the tree into the viewport (something I commonly do). It placed the sub-assembly in the viewport twice and I found it in the tree twice--once at the bottom and once up near where I dragged from. I deleted the extra sub-assembly, but it was already too late--hosed assembly.
Looks like its time to rebuild the assembly. Ug.
Jeff Mowry
www.industrialdesignhaus.com
Reason trumps all. And awe trumps reason.
RE: Frozen assembly components 2007
RE: Frozen assembly components 2007
Meanwhile, I do have an intact assembly file I can go back to, but it's much more primative. After thinking about it overnight, if I don't get a useful file from the recycle bin, I think I'd rather rebuild from scratch than go back to the primordial assembly I built upon originally. My clients are somewhat new to SW, and they've imported a lot of geometry from some other CAD system--so the origin/plane locations for most every part/assembly are totally worthless. A new assembly will fix that and make in-assembly headaches minimal.
Ug again.
Jeff Mowry
www.industrialdesignhaus.com
Reason trumps all. And awe trumps reason.
RE: Frozen assembly components 2007
I'm letting my VAR play with the assembly to find out which specific thing I did is causing the problems. I'll post back if I hear anything new.
Jeff Mowry
www.industrialdesignhaus.com
Reason trumps all. And awe trumps reason.
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