kinimetics
kinimetics
(OP)
has any experince with kinemetics >?
i want to move a manklins leg in cirle
attach to a machine
but how do i attach this?
its not working what i try in normal kinemetic option
any one idea how to silve this!
catia v5 r16
i want to move a manklins leg in cirle
attach to a machine
but how do i attach this?
its not working what i try in normal kinemetic option
any one idea how to silve this!
catia v5 r16





RE: kinimetics
RE: kinimetics
but i do not want to move the manklin
but the part
so the other way around
and this does not happen
imagine the foot standing on a upper part of the circle then move the circle in it´s axel
but with attach detach the whole manklin move´s
not only his foot and upper and down leg
wich i want
RE: kinimetics
RE: kinimetics
i can move the leg no problem
but together with a part and move in kinemetics it just does not move
i can in workbench manklin move the leg and all kind of other body parts in almost evry direction
but not in kinemetics
that´s the problem!!!!!!!!
RE: kinimetics
I usually make motion manikin simulations in Delmia.
When I get som spare time I will do some tests...
RE: kinimetics
i thank you very much if you could help me
we do not have delmia v5 r16
in wich the models are
can you do in delmia a part driving the manklin?
RE: kinimetics
It worked, I made an kinematic assembly containing one manikin assembly with one manikin and a part used for revolute reference and an other assembly containg a hub part and two fotstep parts.
In the manikin assembly I manikin constrained the the feet to the fotstep(in the other assembly) and fixed the hip.
In the kinematic assembly I made a mechanism where the reference part in the manikin assembly was the fix part and used the same part to make a revolute with the hub part.
And also I had to set in tools/options the manikin constrain resolution updates to automatic
RE: kinimetics
RE: kinimetics
RE: kinimetics
its a good beginning altough the foot stays in the same position this is differant then normal
but i guess have to figure out how to solve this
any way i see that it goes gives me a good feeling
thanks a ton
klaas
RE: kinimetics
RE: kinimetics
once i have a line of a hole its really hard to go to the next step like plane
is there meaby a control button? to select
RE: kinimetics
If somebody else has some tricks here, please chip in.
RE: kinimetics
this like a wheel turning endless
with out going to its orginal starting position
RE: kinimetics
i tried to manklin as you sent me in simulation in wmv file
but what ever i try i cannot get the manklin fixed
it stays turning around the circle with its pedals
i made a simultion meaby i can sent you this
or you can sent me the tree wich you have simulate the manklin
getting crazy about this
klaas
RE: kinimetics
Did you fix the manikin hip and also the the manikin assembly??
RE: kinimetics
and one of the too loose the fix
so the manklin the tunrns around as well
in the other case the crank does not move
well there is still a link to your file
ht