Sketcher Regen Hell!
Sketcher Regen Hell!
(OP)
Howdie.
This one is killing my brain! Please HELP!
I have been trying to solve this problem for three hours with no success.
I am building an architectural building in Wildfire2. I created a plan view in sketcher for all of the grounds parts (walkways, pools, grass areas, etc). I thought it would be quicker if I just included all of the grounds parts in one master sketch file. Then, when I needed any particular part, I could just open this master sketch and trim/delete anything I didn't need, regen and extrude, walla! Done!...
That was the plan at least. But I keep getting the following errors:
WARNING: Not all open ends have been explicitly aligned.
Cannot have mixture of open and closed sections.
There ARE no open ends! There ARE no open sections. I have gone in to every node and checked it, and overdimensioned till I'm blue in the face, to no success. I have searched for extra open paths hiding underneath something, but there are none. Will I have to align the points at EVERY intersection?! That's a hell of a lot of work. And I can't exit sketcher in the hopes it would regen anyway; doesn't work.
HELP!!! I'm drowning!
TIA!
treddie
This one is killing my brain! Please HELP!
I have been trying to solve this problem for three hours with no success.
I am building an architectural building in Wildfire2. I created a plan view in sketcher for all of the grounds parts (walkways, pools, grass areas, etc). I thought it would be quicker if I just included all of the grounds parts in one master sketch file. Then, when I needed any particular part, I could just open this master sketch and trim/delete anything I didn't need, regen and extrude, walla! Done!...
That was the plan at least. But I keep getting the following errors:
WARNING: Not all open ends have been explicitly aligned.
Cannot have mixture of open and closed sections.
There ARE no open ends! There ARE no open sections. I have gone in to every node and checked it, and overdimensioned till I'm blue in the face, to no success. I have searched for extra open paths hiding underneath something, but there are none. Will I have to align the points at EVERY intersection?! That's a hell of a lot of work. And I can't exit sketcher in the hopes it would regen anyway; doesn't work.
HELP!!! I'm drowning!
TIA!
treddie





RE: Sketcher Regen Hell!
RE: Sketcher Regen Hell!
Thanks again,
treddie
RE: Sketcher Regen Hell!
David
RE: Sketcher Regen Hell!
i think it is against proe principle to make sketches too complicated. Most probably it would have been faster if you had built your sketch in simpler sketches. It will make easier to redifine if you decide to change something later on.
Joe Borg
RE: Sketcher Regen Hell!
Tom
RE: Sketcher Regen Hell!
In Wildfire you can now name the feature seperately in your model tree, so a more manageable solution.
Do you model your plan as a "true" Pro/E skelton, or just a part with curves.
For TDD I have often wondered how to model a house. I have done a few plans of my own, but never spent enough time to sort out the best methodology.
If you are doign it professionally i reckon there could be some nice ways to work.
Cheers
Dave
RE: Sketcher Regen Hell!
Dave, take a look at SketchUp. Great for modeling things like a house or simple little woodworking projects. And its free. No parametrics or TDD though :(
http://sketchup.google.com
RE: Sketcher Regen Hell!
Without intent manager on, the sketch is as it is meant to be...not how Pro-e thinks it should be.