Smooth out the surfacing on solid
Smooth out the surfacing on solid
(OP)
Hi all,
I created an item, with fancy body surface, & I knit different surfaces together. I can generate a solid body alright. However, the joint between surfaces are quite sharp, & lost the continuous curvature property. What can I do to fix this?
Filleting? Not very effective. I end up to redo the cross section with spline & redo the skin together. But this is quite hard. Any ideas?
Please advise.
engmechs
I created an item, with fancy body surface, & I knit different surfaces together. I can generate a solid body alright. However, the joint between surfaces are quite sharp, & lost the continuous curvature property. What can I do to fix this?
Filleting? Not very effective. I end up to redo the cross section with spline & redo the skin together. But this is quite hard. Any ideas?
Please advise.
engmechs






RE: Smooth out the surfacing on solid
RE: Smooth out the surfacing on solid
When you get to a design whats not really what you want and your trying to save your design intent you should ask yourself, is there something I could have done in the firstplace to get the design I wanted. Delete face and fill is an awesome tool, but you should design with the intent of using it.
RFUS
RE: Smooth out the surfacing on solid
This starts out as a nasty sharp edge that we want to smooth over.
Start with a split line around the edge...
Then use Delete Face with the Delete option (not Delete and Patch)
Then use a Fill surface with tangency to the appropriate edges, using the "merge result" and "try to form solid" options
good luck
RE: Smooth out the surfacing on solid
RE: Smooth out the surfacing on solid
Both very good comments. It improved my part's skins.
Regards,
engmechs