Applying colors to faces (2 part question)
Applying colors to faces (2 part question)
(OP)
I have an assembly model showing an exploded view of components that will be bolted to a concrete floor and concrete block wall. The texture that I applied is perfect for the application but the holes that I show in the concrete blend in too good and are hard to see. I tried to change the color of the ID face of the holes but no change takes place. What am I doing wrong?
Also I added a brick texture to the concrete wall but the scale of the brick pattern is too big. Is there a way to scale the brick texture pattern so that they are an appropriate size for the room?
Thanks in advance for what is probably a stupid oversight on my part.
Bloodclot
Also I added a brick texture to the concrete wall but the scale of the brick pattern is too big. Is there a way to scale the brick texture pattern so that they are an appropriate size for the room?
Thanks in advance for what is probably a stupid oversight on my part.
Bloodclot
Why do they put Braille dots on the keypad of the drive-up ATM?






RE: Applying colors to faces (2 part question)
When placing the texture you can adjust the scale & angle in the Texture Manager section.
Helpful SW websites FAQ559-520
How to get answers to your SW questions FAQ559-1091
RE: Applying colors to faces (2 part question)
Helpful SW websites FAQ559-520
How to get answers to your SW questions FAQ559-1091