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Automatically updating inheritances

Automatically updating inheritances

Automatically updating inheritances

(OP)
In our TDD approach, we are using many inheritances (rather than Publish Geometry & External Copy Geometry). The problem is that the inheritance features do not seem to regenerate when the model is regenerated. We have to use the right-click function “Update Inheritance”. Is anyone else having this problem? Are there any work-arounds?

I am using Wildfire 2.0 (M080) on a Windows XP OS.

Thanks in advance.

Best regards,

Matthew Ian Loew


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RE: Automatically updating inheritances

It's not often that we get the chance to give you advice mate!

This is only a guess, but do you have the original inheritence model in session?

If not, try loading it, and do the rgeneration again.

I have had similar update problems using copy geom.  If the copy geom is moved in a part,it will only regenerate the position if the original skeleton that the copy geometry comes from, is in session.

I have worked around this by creating a "regeneration" assembly that contains all of the skeletons - I retrieve this into session at the beginning of the day before anything else.

As the product matures and changes to the skeletons become less frequent, this will no longer be required.

Cheers

Dave

Cheers

Dave

RE: Automatically updating inheritances

Matthew,

AFAIK, the Update Inheritance command can only be activated by right-click.

How do you feel about using mapkeys?

It might be possible to make a custom mapkey to search for the inheritance feature, select it, update it, then regenerate. Then make a button for the mapkey and place it on the toolbar, differentiating it as a special kind of regeneration.

The part I'm not sure about would be the searching part. I suppose you could search for the feature by type, but this may cause havoc if you have multiple inheritances.

Unfortunately I can't try any of this right now as my license configuration is out of date (new motherboard & NIC.. arrrgh..)

RE: Automatically updating inheritances

When I tried this in WF2.0 M110 using simple test parts, the inheritance feature does not update only if the base model is not in session. If I bring the base model in session, the inheritance feature regenerates (without needing to use Update Inheritance). Perhaps you need a dummy assembly which brings all your base models which are refernced by inheritance features into session before regenerating. Or perhaps M110 fixes the M080 problem.

Hope this helps
John

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