Light?
Light?
(OP)
hiya,
I'm trying to draw up a light design, only part of the light is on so I need that part to look on but the rest of the light not too? I've tried using a constant material (30% transparent) but the light looses it's shape? and a fog light behind but I can't get it to work? is there any other way?
I've got a picture of the design, if someone could explain how to attach it to a message?
Thanks
I'm trying to draw up a light design, only part of the light is on so I need that part to look on but the rest of the light not too? I've tried using a constant material (30% transparent) but the light looses it's shape? and a fog light behind but I can't get it to work? is there any other way?
I've got a picture of the design, if someone could explain how to attach it to a message?
Thanks






RE: Light?
How Do I Make Files Available For Download? ... No Emails Required FAQ559-1177
Helpful SW websites FAQ559-520
How to get answers to your SW questions FAQ559-1091
RE: Light?
I think thats it. I'm not sure!
RE: Light?
Lighting Overview
You can adjust the direction, intensity, and color of light in the shaded view of a model. You can add light sources of various types, and modify their characteristics to illuminate the model as needed.
The properties of the light sources work with the material properties of the model. If you change material properties of the model, you can enhance or reduce the effect of the light properties.
Light Types
There are several types of light source:
Ambient light. Illuminates the model evenly from all directions. In a room with white walls, the level of ambient light is high, because the light reflects off the walls and other objects.
Directional light. Comes from a source that is infinitely far away from the model. It is a columned light source consisting of parallel rays from a single direction, like the sun.
Point light. Comes from a very small light source located at a specific coordinate in the model space. This type of light source emits light in all directions. The effect is like a tiny light bulb floating in space.
Spot light. Comes from a restricted, focused light with a cone-shaped beam that is brightest at its center. A spot light can be aimed at a specific area of the model. You can adjust the position and distance of the light source relative to the model, and you can adjust the angle through which the beam spreads.
Best Regards,
Heckler
Sr. Mechanical Engineer
SW2005 SP 5.0 & Pro/E 2001
Dell Precision 370
P4 3.6 GHz, 1GB RAM
XP Pro SP2.0
NVIDIA Quadro FX 1400
o
_`\(,_
(_)/ (_)
"Coming together is a beginning, staying together is progress, and working together is success." - Henry Ford
RE: Light?
Flores
SW06 SP3.0
RE: Light?
Helpful SW websites FAQ559-520
How to get answers to your SW questions FAQ559-1091
RE: Light?
RE: Light?
Chris
Systems Analyst
SolidWorks/PDMWorks 05
AutoCAD 05
ctopher's home site (updated 06-21-05)
FAQ559-1100
FAQ559-716
RE: Light?
RE: Light?
It is the best way to learn
Chris
Systems Analyst
SolidWorks/PDMWorks 05
AutoCAD 05
ctopher's home site (updated 06-21-05)
FAQ559-1100
FAQ559-716
RE: Light?
If you want more depth (less "flat") to your part, create another transparent (but not constantly-lit) part like a layer of glass over your constant, partly-transparent part. With this part you can better control gloss, reflectance, and other properties. To get a good rendering, you'll need to turn up the number of reflections/refractions in the Options panel for PhotoWorks and the rendering will take a while to render. You'll also need to turn up the indirect lighting option as well.
Doing these things will bring great results.
Jeff Mowry
www.industrialdesignhaus.com
Reality is no respecter of good intentions.
RE: Light?
RE: Light?