Drawing updates aren't working for skeletons and copy geom
Drawing updates aren't working for skeletons and copy geom
(OP)
I am using true Pro/E skeletons that contain copy geometry features. The models that generated the copy geoemtry - which are also true Pro/E skeletons - are in session.
I am also using these skeletons (containing the copy geom)in 'skeleton' sub-assemblies.
The 'skeleton' sub-assemblies are used in a top-level 'skeleton' assembly.
I can see my changes in the top-level assembly, but not in the drawing.
Normally you can force the drawing to updave using:
view/update/current sheet
or
regen draft
I have found that the folling works, but don't understnad why;
edit/regenerate/model/automatic.
Any ideas?
Cheers
Dave
I am also using these skeletons (containing the copy geom)in 'skeleton' sub-assemblies.
The 'skeleton' sub-assemblies are used in a top-level 'skeleton' assembly.
I can see my changes in the top-level assembly, but not in the drawing.
Normally you can force the drawing to updave using:
view/update/current sheet
or
regen draft
I have found that the folling works, but don't understnad why;
edit/regenerate/model/automatic.
Any ideas?
Cheers
Dave





RE: Drawing updates aren't working for skeletons and copy geom
By default, the skeleton are not shown in your views.
-Hora
RE: Drawing updates aren't working for skeletons and copy geom
I did this already, that's how I knew they weren't behaving properly! They look like one thing in the top-level assembly, and something else in the drawing containing the top-level assembly.
To add to the confusuion, in the drawing, even the same assembly looks different - work that out!!!
I am using mechanism too, and I wonder whether the mechanism constraints have an effect.
Happy problem solving.
Dave
RE: Drawing updates aren't working for skeletons and copy geom