Any version below NX3, you have about 3 options for modeling text in 3D:
1. This is basically the CGM route, but works for any 2D text that are lines, arcs, splines. Import 2D geometry into modeling from dxf, cgm, iges, etc.; position the text & extrude. The extrusions are associative to the curves, so there is some intelligence to this method.
2. Sketch the curves in sketcher, then use projections, extrusions or whatever you need. The idea here is to use the sketches to control the shapes of the letters versus just importing and replacing curves, as would have to be done for method 1 above.
3. Purchase Wiedemann Engineering's True Type UG. This does nothing relative to NX's Annotation fonts. It only works with True Type fonts as far as I know. More info here:
That's it. Those are your ONLY options up to NX3. Starting in NX3, there is a Text feature, but it only creates and positions the curves to be used for extrusions. It's NOT associative, therefore NOT editable. It's a one time shot, then re-creation. This function is supposed to mature in NX4 to become a fully associative feature.
Tim Flater
Senior Designer
Enkei America, Inc.