Mishandling Spline Handles in 3D Sketch
Mishandling Spline Handles in 3D Sketch
(OP)
I'm having trouble manipulating spline handles using the mouse.
When I try to orient the spline in one view it goes nuts in the other view. A 50mm long handle suddenly becomes >400mm long and looks bizarre in a different view. But when I try to correct it in the new view it goes nuts in the original view.
I know I can key in spline handle lengths and angles but this is tedious. Any other suggestions?
When I try to orient the spline in one view it goes nuts in the other view. A 50mm long handle suddenly becomes >400mm long and looks bizarre in a different view. But when I try to correct it in the new view it goes nuts in the original view.
I know I can key in spline handle lengths and angles but this is tedious. Any other suggestions?






RE: Mishandling Spline Handles in 3D Sketch
Best Regards,
Jon
Challenges are what makes life interesting; overcoming them is what makes life meaningful.
Solidworks 2005 SP3.0
RE: Mishandling Spline Handles in 3D Sketch
Enginerd1959,
Never manipulate anything in a 3D-oriented view, because the mouse pointing would be floating in space and the mapping "2D mouse coordinate in viewport - 3D coordinate in space" is impossible to control.
When you orient the viewport to a "straight-on" view, one of the 3D space coordinates is set to constant, so the handling of the pointer on the window corresponds to the viewing plane directions. To manipulate a handle in 3D, you have to move it sequentially on two orthogonal "straight-on" views.
RE: Mishandling Spline Handles in 3D Sketch
RE: Mishandling Spline Handles in 3D Sketch
RE: Mishandling Spline Handles in 3D Sketch
RE: Mishandling Spline Handles in 3D Sketch
Regards,
Scott Baugh, CSWP
3DVision Technologies
www.3dvisiontech.com
www.scottjbaugh.com
FAQ731-376
FAQ559-716 - SW Fora Users
RE: Mishandling Spline Handles in 3D Sketch
Based on the feedback in this forum it sounds like there's no easy way to manipulate spline handles in 3D sketches using SWX 2005.
RE: Mishandling Spline Handles in 3D Sketch
Chris
Sr. Mechanical Designer, CAD
SolidWorks 05 SP2.0 / PDMWorks 05
ctopher's home site
FAQ559-1100
FAQ559-716
RE: Mishandling Spline Handles in 3D Sketch
I'll work with what I've got until we get 2006 next year.
RE: Mishandling Spline Handles in 3D Sketch
thx
Adam
Solidworks 2005 SP01.1
Windows 2000
RE: Mishandling Spline Handles in 3D Sketch
MWG
R.G RAY corp.
RE: Mishandling Spline Handles in 3D Sketch
As of PR1, the function is still a bit flaky. Also, major sketch features such as Mirror, Offset, Move, & Equal Length relation, doesn't work in 2006 so for me the feature isn't really ready for primetime yet.
Last, there is a sketcher Triad that allows you to move points in only X,Y, or Z directions.
For 3d paths, I'd say quite an improvement. But as an alternative to 2d sketching, no dice......yet.
Jason Capriotti
Smith & Nephew, Inc.
RE: Mishandling Spline Handles in 3D Sketch
Combining the points with the handle reset will help generate good splines.
(You can also project two 2D sketches into a 3D sketch for a good 3D spline.)
Jeff Mowry
www.industrialdesignhaus.com
Reality is no respecter of good intentions.
RE: Mishandling Spline Handles in 3D Sketch
RE: Mishandling Spline Handles in 3D Sketch
Regards,
Scott Baugh, CSWP
3DVision Technologies
www.3dvisiontech.com
www.scottjbaugh.com
FAQ731-376
FAQ559-716 - SW Fora Users
RE: Mishandling Spline Handles in 3D Sketch
Jason