Question about Threads
Question about Threads
(OP)
When I create a threaded surface, you can only see the threads when you click on the cosmetic id in the browser. Is this correct? Are threads in ProE stored as geometry and not textures? Also, I want to create a spiral thread, e.g. a screw. How do I create this thread?
Thanks for any help!
Thanks for any help!





RE: Question about Threads
If you really want to make threads, use (in 2001) either a cut or protrusion using the HELICAL feature.
Steve
http://www.sprdesign.com
http://www.3dlogix.com
RE: Question about Threads
RE: Question about Threads
For a realistic thread, follow Steve's reply.
-Hora
RE: Question about Threads
From a practical standpoint, why would you need to model actual thread geometry? Sounds like a modeling exercise. We keep it simple and simply create a simple hole (diameter=major of screw thd) and call out the thread spec using a leader. We abandoned cosmetic threads long ago because they simply weren't worth the trouble!
Tunalover
RE: Question about Threads
RE: Question about Threads
Tunalover
RE: Question about Threads
While a true engineering model does not need the threads, really, it shouldnt have them at all, something for the marketing folks would look great with the threads shown.
But if you have time to work for the marketing people, your engineering manager isnt giving you enough work... haha.. have a good weekend everyone