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Creating Views

Creating Views

Creating Views

(OP)
I'm wanting to create some named views in an assembly to be used in a drawing.  After I pick a surface and view normal to that surface can I then pick an edge and specify a rotation, say 5 degrees, to get the view I want?  Is it possible in SW2004 to get a view by picking an edge and rotating about it a specific amount?

Thanks,
mncad

RE: Creating Views

If you set your model the way you want it. You can push the space bar and then the first telescope. From there you add a new view in your model.

As for rotating it specific amount there is nothing that will work except, for setting your Arrow key to a set amount of Degrees. See Tools\Options\System Options\View Rotation\Arrow keys.

Regards,

Scott Baugh, CSWP
3DVision Technologies

http://www.3dvisiontech.com
http://www.scottjbaugh.com

FAQ731-376
FAQ559-716 - SW Fora Users

RE: Creating Views

The simplest way would be to create a plane on which you want to view, instead of trying to rotate the model. Then you can select the plane to use as the "normal to".

RE: Creating Views

SBaugh and CorBlimeyLimey have it.

I normally do this by opening a sketch and drawing a line perpendicular to the plane I want (with whatever constraints you need).  Exit the sketch, pick the point of the line, the line itself, and then create a plane perpendicular to curve (being your line in this case).

You can then select the plane, view normal to the plane, then save the view by hitting the space bar and saving the new view.  You can make lots of them, including perspective (although perspective doesn't apply to drawings).

Jeff Mowry
Industrial Designhaus, LLC
http://www.industrialdesignhaus.com

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