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Reflections

Reflections

Reflections

(OP)
This was brought up before, but did not find an answer. Thread559-72579
When a part has reflection, the reflection shows some type of refinery. My VAR says this is standard, but did not have an answer on how to change it or remove it. I would like to change it to my own pic. Any advise is much appreciated.
ctopher

RE: Reflections

Good question.  Are you talking about RealView or also rendering within PhotoWorks?

I've set up scenes within PW that end up having a blue tinge to them because of the reflected sky bitmap.  I've located a selection of bitmaps--and the particular bitmap being reflected--but not the option to choose which reflection for the spherical scene.  I would imagine the same applies to RealView.

Anyone know how to do this?

Jeff Mowry
Industrial Designhaus, LLC
http://www.industrialdesignhaus.com

RE: Reflections

(OP)
I'm looking at Realview. I don't see a problem with PW.
thanks

RE: Reflections

I don't think there is a way to change this unless you write your own shader.  I believe when the cg shader code is written for the realview material the reflection is placed in as part of the code.  Therefore it's not editable.  If you had the ability to write your own cg shader code then you could use what ever you like for a reflection.

Check the Nvidia site or some of the other graphics card sites that now are supported by realview.  I seem to remember one of them offering a free program and guide that allowed you to write your own shaders.

Hope that helps.

RE: Reflections

I'm not 100% sure but try the setting in the standard colour box.

Jim
new Zealand

RE: Reflections

Make sure you change the settings in the standard colour box window first, then apply the material and texture.

I think this will give you the result you want.

Jim

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